﻿/*using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Brain.Rendering
{
    public class ResolutionGroup
    {
        public int ResolutionWidth { get; protected set; }
        public int ResolutionHeight { get; protected set; }

		public int NewResolutionWidth { get; protected set; }
		public int NewResolutionHeight { get; protected set; }

        public ResolutionGroup(int resWidth,
            int resHeight, 
		    int newWidth,
		    int newHeight)
        {
            this.ResolutionWidth = resWidth;
            this.ResolutionHeight = resHeight;
			this.NewResolutionWidth = newWidth;
			this.NewResolutionHeight = newHeight;
        }
    }
}
*/